ksp 2 reddit

Except it won't have the word "Kerbal" in the title and will be made by Valve :), The New York Times says December 13, 2027. That's great and was the only obvious choice really. It's pretty close to to Unreal Engine in terms of features. Do this by following the guide here. I usually have things ongoing - editors open, that sort of thing - and I really dislike having to interrupt and close it all down. [–]v-14 18 points19 points20 points 1 year ago (7 children). TweakScale Download. [...] make sure that the things we're adding to this game are rooted in real science. I'm hearing that as "official release 3 to 6 months after the PC version comes out." [–]Yorikor 28 points29 points30 points 1 year ago (1 child). Being able to launch from orbit will allow for some really crazy designs. Yeah, it's early days didn't even have 3D. I've messed around with mods (life support, scansat, construction timer, career overhauls, kolonisation, etc), and this scratched the itch to some extent, but it would be good to see this addressed in the new game. An engine based off of the USS Enterprise is not. I really hope planets see a sizable overhaul with a bunch of interesting and unique places to visit. Send us a message with proof, and we'll give you some flair to show it! Given that I paid $8 for KSP 1 and all the DLC and have several thousand hours in the game, I don't mind paying that much. Español - Latinoamérica (Spanish - Latin America), http://ir.take2games.com/phoenix.zhtml?c=86428&p=irol-newsarticle&ID=2291171, http://store.steampowered.com/app/588210/HELLION/, http://store.steampowered.com/app/445220/Avorion/, http://steamcommunity.com/sharedfiles/filedetails/?id=262309971. Like realistic ion engines, or kraken forbid, an Epstein Drive. No idea if they'll translate that into the final game but it would be a nice touch. share. [–]DeltaOneOne 3 points4 points5 points 1 year ago (1 child), [–]__xor__ 50 points51 points52 points 1 year ago* (5 children). [–]dragon-storyteller 6 points7 points8 points 1 year ago (0 children). Listen, I don't care if it is $100, or comes with DLCs Skin packs or whatever. Also planned for 2020 is the Perseverance mission, a mars rover originally named Mars 2020. If there are any other salts for which you know the value of the constant, please let us know and we will update the table. Being able to expand that out to more people will only be a benefit, not a detractor. KSP uses modern 3D graphics, 64-bit system with multithreading CPU and win 10 current version. Provided that there's a particle that makes all forms of long range weaponry useless and forces humans to mine the moon to produce it. Also asteroids don't work like that, which is something I'd gladly overlook if they weren't posing as "the real hard SF" so much. Well in Newton form, it would be very easy to simulate, but kinda boring (as often in hard sciences). It's the toupee fallacy at work. ... pure stock lockheed U-2 (very safe) (no threat of missiles) (flies too high to be detected on radar) 607. The principal engineer even has a background in the aerospace industry. Unrealistic, un-KSP, un-scientific. Kerbal Space Program: “Shared Horizons” is now available on consoles! They also don't have any 'major' terrain variations like trenches/canyons or cliffs, etc. Looks like you’re getting what you asked for and for $60 instead of $100 : ) [–]geosmin 2 points3 points4 points 1 year ago (11 children). Released 26 th January 2012 Bug Fixes. if you want 1G acceleration, they need to be 1KM in radius if you want to rotate once per minute https://www.artificial-gravity.com/sw/SpinCalc/. By the way, all of the examples discussed her and elsewhere are all occurring at … There appeared to be at least actual trees and clouds in the render. ", "You start at our new Kerbal Space Center, which is actually at the same location on Kerbin as it was in the original game," explains Simpson. Hope we get lots of those in v2. [–]deadcell 26 points27 points28 points 1 year ago (1 child). [–]OMGSPACERUSSIA 2 points3 points4 points 1 year ago (0 children). [–]Patirole 4 points5 points6 points 1 year ago (0 children), According to a reply to Matt Lowle on Youtube, No ingame currency (referring to micro transactions) and loot boxes, [–]mimicsgam 4 points5 points6 points 1 year ago (1 child), Now I can disappointed myself for not able to leave Kerbal system, in HD, [–]SYLOH 4 points5 points6 points 1 year ago (0 children). I also like that it is open source and that it is generally a bit more secure than windows ( although not entirely safe). Ksp - Solubility product constant definition. [–]Sys_man 29 points30 points31 points 1 year ago (8 children). My biggest hope is that they find a way with the rewrite to improve the performance significantly. Also, I would think that KSP has a higher rate of Linux players than the vast majority of other games. Unity kind of screwed up with their business model in my opinion. With this capability, the craft does not care about any gravity wells. [–]BaPef 6 points7 points8 points 1 year ago (2 children). "This is a universe of physical laws, and they are unforgiving laws." [–]Dragon8oy 7 points8 points9 points 1 year ago (15 children), I'm holding out for Linux, if there's no Linux I'm not buying, [–]chemicalgeekeryMaster Kerbalnaut 5 points6 points7 points 1 year ago (3 children). We throw questions from our friends at Space.com to KBS2 creative director Nate Simpson. Especially as I often game in short bursts. I guess that if you do, say, take a "gaming day" and basically spend your day playing games; then have "work days" where you only work on Linux and do nothing else, then dual booting will work out much better. [–]veganzombeh 95 points96 points97 points 1 year ago (18 children). IMO the whole easter egg thing was mostly a gimmick of KSP1 not having interesting landscapes, but a few interesting things to find. [–]RandomPerson73 2 points3 points4 points 1 year ago (3 children), Nah, I worked with Unity back in the Unity 2 days and it had full 3d support, but didn't have 2D support, [–]v-14 3 points4 points5 points 1 year ago (0 children). But the surface is still as flat. Or just imagine beautiful textures where instead of the surface looking like this, it actually looks like this. Meanwhile KSP2 is coming. Although there is definitely a realistic happy medium. use the following search parameters to narrow your results: Please remain kind and civil at all times, No posts unrelated to KSP or memes and image macros. A good engine offers compatibility, versatility, support for all areas of YOUR game development, and optimized rendering profiles for many different rendering api for targetted platforms and specs. You can of course buy more loot-boxes for $1.99, super fun right!! [–]AlexC77 18 points19 points20 points 1 year ago (24 children). The physics is likely to run on the graphics card. [–]claimstoknowpeople 11 points12 points13 points 1 year ago (1 child). Unity's problems almost always stem from inexperienced developers. But the late game stuff and career mode always left a lot to be desired. [–]unidentifiable 95 points96 points97 points 1 year ago (26 children). During an interview with RocketBeans TV the creative director mentioned: [–]Colonel-Cheese 2 points3 points4 points 1 year ago (0 children). I mean, it is realistic in the sense that "If matter with negative spacetime curvature exists, we could build this!". [–]OMGSPACERUSSIA 6 points7 points8 points 1 year ago (0 children). I may become an oath breaker with this one. KSP Interstellar Extended 2.4.4.5 for Kerbal Space Program 1.11.0. 902. The issue with constant acceleration tech is, does it ruin the fun of travelling the Solar System with regular orbital mechanics. [–]Psilox 8 points9 points10 points 1 year ago (0 children). It would make things more complicated, and also much more interesting. While I really like building rockets, I also like games with structure, that guide you through them. I wonder if asteroid colonization will be a thing. I bought it for school but I want to game on it :(, [–]boostbacknland 11 points12 points13 points 1 year ago (4 children), [–]fill-me-up-scotty 23 points24 points25 points 1 year ago (2 children), [–]Rebelgecko 13 points14 points15 points 1 year ago (0 children), [–]Boamere 34 points35 points36 points 1 year ago (1 child), Those two orbiting planets are totally inspired by outer wilds, [–]yottalogical 12 points13 points14 points 1 year ago (0 children), [–]DaKakeIsALie 21 points22 points23 points 1 year ago (2 children). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. [–]0Naught0 29 points30 points31 points 1 year ago (7 children). A craft able to reach a distant star in reasonable time (<100y) has to be able to pull some gee constantly. There is realistic future-tech and un-realistic future-tech though. 437. Choice is good. All donations are tax-deductible. I'm hoping the fact they specifically mention it's still Unity is a good sign for cross-platform support. Calculator claims .3g at 2 spins/minute is "just" 67m, which sounds much less extreme, and gives you enough g to (hopefully) not need an alarm clock to know when to pee. Imagine the number of easter eggs they could hide throughout the systems. KSP Multiplayer. [–]UsingYourWifi 49 points50 points51 points 1 year ago (2 children). When you want to get back to what you were doing you need to do all that in reverse. KSP Interstellar Extended aims to continue in Fractals original KSPI vision in providing a realistic road to the stars. Maybe not at launch, but at least eventually. If you have ever dual booted you know it is a major (major!) This isn't necessarily a negative thing. © 2021 reddit inc. All rights reserved. about careers press advertise blog … Discontinued Download Forum: Language Patches 6 patches are available, and allows you to translate the game. If you wanna use easy difficulty you can still be launching manned missions quickly, but hard difficulty will feel a little more like RP-0/1 in that you'll spend most of the early game on unmanned missions. 23 comments. (and therefore get us to our nearest star within 40 years). And if you remove modding, the community will riot since for a huge part of the community, modding is KSP. Whenever you do it though, please give us the source. [–]simoneangela 89 points90 points91 points 1 year ago (0 children), Wow never thought I would see that series in stock ksp lol, [–]omninode 26 points27 points28 points 1 year ago (0 children), [–]TM1987 6 points7 points8 points 1 year ago (0 children), I really want to see him do that and a reusable space program, [–]deadcell 94 points95 points96 points 1 year ago (6 children). Well I don't play many games and the ones I do play are on Linux natively so there wouldn't really be much point. You can accomplish this however you would like to. Rotating habitats?! [–]notepad20 3 points4 points5 points 1 year ago (5 children), [–]Milky_nuggets 9 points10 points11 points 1 year ago (2 children), and i'll never be able to access half of this because im shit at the game :(, [–]__xor__ 14 points15 points16 points 1 year ago (1 child). As a developer, I totally see the benefits of Linux over windows. If your question isn't listed here, please use our Contact page to ask. [–]ModusNex 5 points6 points7 points 1 year ago (1 child). I'd love to see an ocean planet, and maybe we can have viable subs without mods, so having it underwater would be cool. Unreal engine is much more limited in terms of affecting the physics engine. Our goal is for every explosion to be a snowflake … The explosions have gotten very exciting. ", “It was very, very important to us not to make the game easier," he says. [–]mjones1052 86 points87 points88 points 1 year ago (9 children). I could see under water as an expansion after release. You have to save and close everything you're working with, shut down, then reboot* before you can play your game. Games made with the free version have a "Made with Unity" logo at the start. [–]okaythiswillbemymain 13 points14 points15 points 1 year ago (0 children), [–]PlantGod424 60 points61 points62 points 1 year ago (8 children), Ksp 1 has given me more enjoyment and hours of play than any combination of big name games, at half the price. [–]shmameronMaster Kerbalnaut 36 points37 points38 points 1 year ago (1 child). HyperEdit was created by khyperia, and is maintained with contributions from khyperia, linuxgurugamer, Payo, sirkut, with the help of the KSP community, and support provided by Kerbaltek. It's not clear as of yet, because irritatingly, PC can still mean "personal computer" or it can mean "Windows". If a planet is too hot, maybe you need more cooling. ¡ʇɔǝɾǝ 'sᴉɥʇ pɐǝɹ uɐɔ noʎ ɟI. I'm pretty sure the dev trailer mentioned they specifically did not want a warp drive. This would even vary the colonies slightly as well. 1.2 (Discontinued) Forum: KSP Mod Admin A manager which helps install, remove, and keep track of other mods. In KWP, weather and climate data from the Model for Prediction Across Scales (MPAS) were incorporated into KSP gameplay. It was 2.5D. [–]SYO501CERTIFIED 28 points29 points30 points 1 year ago (4 children). I'd be shocked if Unreal Engine has half of this. Same kinda deal as the Minovsky particles of Gundam. Unreal Engine has stuff for rocket science? When I want to do something productive (mostly coding), I boot up my Linux system, and when I want to just relax, play games and maybe watch some videos, I boot up my windows system. If all of this stuff gets implemented, my jaw will hit the floor. In the dev trailer and this PC Gamer article, they seemed to stress that they didn't want to make it any easier to actually play, just that they wanted better tutorials so that new players can grasp the basic concepts easier. I went way too far with the books because I have commitment issues, but captain mc bland dude should have been kicked overboard without a space suit within 15 seconds of first appearance, and the books would have been immensely better for it. Imagine being able to pick up a rock and transport it back for science. He probably does. Boring rocks and/or balls of gas with boring rocks whirling about (sometimes the boring rocks have other boring rocks whirling about too). Though I get the feeling my desktop doesn't have what it takes to handle a "next-gen" KSP anyway. Yes, double please! But I've always been a "wait-and-see" type of gamer. [–]i-want-waffles[] 2 points3 points4 points 1 year ago (1 child), Not looking good. Yeah for sure. For those who don't have confidence in Star Theory, they have this to say: Q: How do we know if Star Theory Games has the capability of developing a worthy successor to our favorite game? I hope Star Theory will take inspiration from other games where you explore and not just KSP. People who make games are. Fixed an issue with the main camera that would create sporadic moments of lag in map … [–][deleted] 9 points10 points11 points 1 year ago (1 child), [–]ArPDent 29 points30 points31 points 1 year ago (6 children). The issue with constant acceleration tech is, does it ruin the fun of travelling the Solar System with regular orbital mechanics. Right, sorry. Don't get me wrong, they were cool, but instead of imagining easter eggs, imagine an actual planet with a pretty surface with things on it, actual rocks and such. Tired of people having opinions about something they aren't even able to describe or use. [–][deleted] 4 points5 points6 points 1 year ago (0 children). [–]Atarashimono 5 points6 points7 points 1 year ago (0 children), Please add clouds and life support systems and nuclear reactors Please add clouds and life support systems and nuclear reactors Please add clouds and life support systems and nuclear reactors Please add clouds and life support systems and nuclear reactors Please add clouds and life support systems and nuclear reactors, [–]HYPERHAMSTER534 22 points23 points24 points 1 year ago* (21 children), $60?! That unlocks, especially in the case of orbital colonies, some truly exciting possibilities. Will all of the parts in KSP 1 also be available in KSP 2 so that I can effectively stop using KSP 1 or are they completely different games? Meh. Gatekeeping isn’t going to do anyone any good. So the trajectory would be straight lines... As long as the ship is stable (does not self-lithobrake), it would follow a straight line. If its a revamped/better version of KSP, I wouldn’t mind. KSP had a great front-end—the construction, and piloting. There's no reason I can think of that a game engine might need any of it unless it's made to be able to make a space game specifically. * Then wait 30 minutes and reboot several time while Windows applies updates since the last time you booted it. [–]OMGSPACERUSSIA 11 points12 points13 points 1 year ago (0 children). Writing your own engine btw is extremely difficult and requires people familiar with engine development, not just "software developers", what will these people do when the engine is developed? Some things for the better, others, well, everything was a ‘placeholder’ back then. The problem is that there is one every 100km, and going there doesn't give you anything you don't already have without moving. [–]1jl 16 points17 points18 points 1 year ago (9 children), Well they are rooted in "we haven't proven they are impossible yet" science, [–]AntipodalDr 3 points4 points5 points 1 year ago (3 children). Colonies, dependent on resource gathering. Kerbal Space Program (KSP) is a space flight simulation video game developed and published by Squad for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One.In the game, players direct a nascent space program, staffed and crewed by green humanoid aliens known as "Kerbals". I suspect a lot of KSP's current problems originate from the early days of its development. I'm hoping KSP2 can retain the strong core mechanics and expand on the gameplay loop. [–]theYOLOdoctor 13 points14 points15 points 1 year ago (9 children). That was my favourite part of KSP - no unlocks - just being given all the toys and actually having to build up my capability. My hope for career mode is they make the progression more realistic. It's almost a meme at this point that gamers love to cast shade at "The Engine" and they're almost always wrong. I love the feeling of progression, and if anything IMO you get tech too quickly in KSP1. Note: 0.13.3 is an additional free version with bug fixes. Im' happy as long as I have my mods. Gonna need to start saving up for a new PC. ", "We really want each location to feel like a unique discovery that you'd feel like screenshotting and sharing with people, and—if it's an interesting spot—maybe other people would also attempt to find that place in their local games,", "As your colonies progress—as their population increases—they begin to build new modules using either locally available resources or resources that you brought to them," explains Simpson. I think a lot of KSP's current issues aren't so much due to it being in unity as to it being a patchwork Frankenstein monster developed over three major iterations of Unity. "That's actually my favourite part to work on," he says. KSP Visual Mods. [–]okaythiswillbemymain 11 points12 points13 points 1 year ago (0 children). Maybe in V2 we will see Kerbin with a lot more life. [–]Madaboe 19 points20 points21 points 1 year ago (0 children),  "It was very, very important to us not to make the game easier," he says. And if you want to just explore the universe and build bases and rockets, you can do that too. 2 * 10-5 m c. This is not the KSP game only a Guide for reference features below. [–]supreme_blorgon 33 points34 points35 points 1 year ago (5 children), In fairness IRL planets are just boring rocks, [–]unidentifiable 31 points32 points33 points 1 year ago (4 children). Modders have "unprecedented capability" that they did not have in KSP 1. I think difficulty is a core feature of the game. https://forum.kerbalspaceprogram.com/index.php?/topic/187315-kerbal-space-program-2-master-post/&do=findComment&comment=3653099, [–]davidy12 57 points58 points59 points 1 year ago (0 children). Browse Get Desktop Feedback Knowledge Base Discord Twitter Reddit News Minecraft Forums Author Forums ... KSP Interstellar Extended aims to continue in providing a realistic road to the stars. WHY UNITY?? v0.13.2. [–]phx-au 9 points10 points11 points 1 year ago* (0 children). I mean the money for the game. We don't do warp gates, we don't do warp drive, we don't do magic technology. [–]PatyxEU 6 points7 points8 points 1 year ago (0 children), Some mods handed it well with the other star being in a distant binary system with Kerbol, just like Alpha and Proxima Centauri (they are 0.2 light years apart IRL), [–]1jl 2 points3 points4 points 1 year ago (2 children). KSP 2 will have interstellar travel? 10 min later Oh, and tiling window managers are fucking great. These installation instructions have been tested on 1.4.5 and 1.3.1. ", [–]atomfullereneMaster Kerbalnaut 40 points41 points42 points 1 year ago (1 child). If it's there, it's unintentionally poor balance, [–]moso-man 12 points13 points14 points 1 year ago (0 children). The Story of KSP – KSP 0.2. Imagine a sea of ethane on a freezing moon, where you actual see a running stream. Rendered by PID 11868 on r2-app-04855e095d9279583 at 2021-02-12 12:02:12.748745+00:00 running 3853730 country code: US. [–]JanneJM 34 points35 points36 points 1 year ago (10 children). But yes, true axial tilt. The Yield Emissions Experimental Transport - 1 will be an amazing craft. [–]Danbearpig82 20 points21 points22 points 1 year ago (5 children), https://forum.kerbalspaceprogram.com/index.php?/topic/179281-173-tiltem-planetary-axial-tilt-v120-25-oct-2018/, [–]MyMostGuardedSecret 10 points11 points12 points 1 year ago (4 children), [–]Danbearpig82 6 points7 points8 points 1 year ago (2 children). Simpson references Atomic Rockets, a hard sci-fi website that digs into the possibilities of future rocket tech, as one of the "coolest websites on the internet. I know S is just substituting the concentration but why the 2 in front of the s? -Nate Simpson, from the PC gamer interview, [–]AntipodalDr 12 points13 points14 points 1 year ago (10 children), We don't do warp gates, we don't do warp drive, we don't do magic technology. Seems like an odd reason to drop the entire game, it wouldn't even effect gameplay for most of the game. The joke in the comic comes as engineers … My main gripe with KSP is the career system. (now that I think to it the gameplay loop is very similar to BOTW) Imagine one of those frozen streams stealing your pod as you exit the craft and it starts floating away. So interstellar travel will probably be based on either 'accelerate for a long time and have cryo sleep systems' or something like an alcubierre drive. Will precipitation occur when you add 0.05 mL of 0.10 M KBr to a saturated solution of AgCl? All trademarks are property of their respective owners in the US and other countries. It would be awesome if they hid a kraken in deeps pace between solar systems with no clues to its location, just hoping that one day somebody will stumble across it. They did mention future technology so they will get to use some theoretical physics for those aspects I imagine. The constraints weren't some bullshit 'solve this problem with one engine + 3 girders' - they were actual realistic build constraints. [–]porcirush 93 points94 points95 points 1 year ago (16 children), [–]Im_in_timeout 81 points82 points83 points 1 year ago (4 children). Kerbal Space Program 2 is due out on Steam in spring 2020. Eventually (once it gets big enough I assume) you will be able to build rockets directly from these colonies. [–]DropTNT321 4 points5 points6 points 1 year ago (1 child), “Please purchase the flight DLC to launch your rocket.” They may be speculative, but certainly are also rooted in "real science". EDIT: According to the devs it seems to be the former, which is good! $60 has been the standard price of most new video games for 20 years now. K2CO3 (s) -> 2 K + (aq) + CO3 2- (aq) ok I know KSP = product^coefficient so it would be [k]^2 * [CO3], but why is it sometimes (2s)^2 * s? However as a gamer, I also see the benefits of Windows over Linux in that regard. [–]dragon-storyteller 2 points3 points4 points 1 year ago (0 children). [–]BudgetHero 13 points14 points15 points 1 year ago* (2 children). Some windows will appear while KSP loads – this is ReShade doing its thing. They mentioned orbital colonies, so quite likely. Please please please don't drop Linux support KSP devs. I'm willing to limit my choices today so we might have more tomorrow. if you want 1G acceleration, they need to be 1KM in radius if you want to rotate once per minute https://www.artificial-gravity.com/sw/SpinCalc/. Scott Manley posted a list of drives he identified. Skyrim was in development for what, 7 years? [–]apolloxer 2 points3 points4 points 1 year ago (0 children). I don't often sit down and focus on a game for several hours at a time. [–]symmetry81 14 points15 points16 points 1 year ago (3 children). Propulsion: 7% booster by mass, only it's just capsules of krakenite and there's a pusher plate where the nozzle should be. At the moment the "bring part to location, press button" is fine I guess, but it would be cool to actually discover aspects of a planet through the science you do. Besides, Kerbals are immortal anyway as of KSP1. We hope they will prove usefull to you. Their skill set in combination with a deep understanding of what makes this game great has led to the creation of an amazing sequel we know you’ll love to challenge yourself with! [–]Thaurane 2 points3 points4 points 1 year ago (2 children). If they make it good at using many cores i would save up for amd zen3 threadripper (maybe summer 2020) and 32gb ram. ... help Reddit App Reddit coins Reddit premium Reddit gifts. And it has always run so well on Linux (except briefly, when they switched to the new Unity engine for 1.0). The other two games Private Division is releasing in 2020 are Epic exclusives. [–]bgog 9 points10 points11 points 1 year ago (1 child), > No in-game currency or loot boxes not sure how a space game would even have that. No game engine will provide that... whatever engine they use, they have to incorporate a hell of a lot of custom physics. [–]apolloxer 247 points248 points249 points 1 year ago (47 children), [–]Sorlud 90 points91 points92 points 1 year ago (43 children). That’s quite a typo, [–]Spectrumancer 10 points11 points12 points 1 year ago (2 children). KSP delta v interactive map This tool will sum the delta v requirements to get from Kerbin, to another body and back again. Games are one of the bigger wedges towards catalyzing a viable alternative to Windows when it comes to that. [–]PocketQuadsOnly 19 points20 points21 points 1 year ago (7 children). [–]SkipMonkey 58 points59 points60 points 1 year ago (13 children). And at that point, you have a proper beachhead—you're now outside of the gravity well of Kerbin. In practice, you end up never playing since it's just too much of a hassle to go through each and every time. I use Linux for a couple of reasons, I love the customisability of Linux and the control you can have (even if I don't use it a lot). For me, if the music starts smoothly when leaving the atmosphere rather than jarring and stuttering, I'll be happy. For me personally, its perfect. They said you will be able to uncover some ‘mystery’ in the galaxy. Orion drives will be stock, just saying... [–]Stoney3K 2 points3 points4 points 1 year ago (3 children). It could affect gameplay. [–]GeneralSoviet 8 points9 points10 points 1 year ago (0 children), From the trailer I recognised an old capsule and some fuel tanks, [–]Verb_Noun_Number 2 points3 points4 points 1 year ago (0 children). [–]fruitrollupgod 35 points36 points37 points 1 year ago (0 children), [–]Pyromaniacal13 25 points26 points27 points 1 year ago (2 children). I'm not comfortable yielding that entire space to 2 or 3 companies with resources that rival most governments and can't imagine what that might look like in 15, 50 or 100 years. The planets themselves also abide by these physics, so silly star systems will legit collapse in a matter of months if you're into star system mods.

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